Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

Content
5 hours ago
1.1 - 2.1
61.4K
Enemies

b Crash on startup

18 hours ago

Failed to load mods: Error in assignID: damage-type with name 'healing' does not exist.

At ROOT.fire.regenerative1-pool-rampant.on_damage_tick_effect.action_delivery.target_effects[0].damage.type

Source: regenerative1-pool-rampant (fire).

18 hours ago

It seems you have disabled some factions. Like poison, juggernauts.
I will fix it. But the release is tomorrow. Maybe someone will find more bugs before then.

6 hours ago

got same error

New response