Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

Content
2 months ago
1.1 - 2.0
49.1K
Enemies

g clean up factoriopedia

3 days ago

in the enemy's tab I just want to see the evolution factor or something like that but have to scroll thru like 100 things that are basically just a bunch of enemies that are pretty much the same but slightly stronger

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