Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

Content
3 months ago
1.1 - 2.0
50.3K
Enemies

i option for disabling crystals

a month ago

As the title suggests :)
If you are interested I have already programmed it, and will send it if you want it :)

a month ago

Would be nice to have an option to disable all powerup style drops

18 days ago

Bumping this

New response