Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

Content
23 days ago
1.1 - 2.0
45.7K
Enemies

g Space Exploration Support?

19 days ago

SE got ported into 2.0 recently. Does this support it?

17 days ago

Unfortunately, I can't do detailed testing anytime soon.
I know for sure that the planets and platforms in CE don't conflict with the mod and worked fine on 1.1

9 days ago

I tired loading it.

Here is the error,

Failed to load mods:

• RampantFixed
• Incompatible with combat-mechanics-overhaul

Mods to be disabled:
• RampantFixed (2.2.4)

9 days ago

combat-mechanics-overhaul is not necessary for SE. You can disable it

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