Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

Content
2 days ago
1.1 - 2.0
44.5K
Enemies

g Disabling Rampant Demolishers?

a month ago

I'm just not a fan of the Rampant Demolisher AI. But I see no option to disable it. Am I blind? Or can the option be added?

a month ago

Most likely, you didn't look in the player settings: "Show AI planet settings". Then change "Nests and demolishers" to "Any nests"

a month ago

Ohhh it shows up when you start a new save, I see. Thanks.

New response