Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

Content
2 days ago
1.1 - 2.0
44.5K
Enemies

g Minimap colors barely visible

a month ago

Minimap colors for this seem to make everything very tough to see. No longer is everything the default Red and very visible. Can this be fixed somehow with a setting somewhere I can't see? Its making clearing biter nests and noticing incoming attacks next to impossible.

a month ago

Yes, that's true and I don't like it either. Unfortunately, it's not the color, but the size of the nest collision zone. It's been reduced to avoid biters getting stuck. However, I might increase it in future releases.

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