Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

Content
25 days ago
1.1 - 2.0
59.2K
Enemies

g Minimap colors barely visible

10 months ago

Minimap colors for this seem to make everything very tough to see. No longer is everything the default Red and very visible. Can this be fixed somehow with a setting somewhere I can't see? Its making clearing biter nests and noticing incoming attacks next to impossible.

10 months ago

Yes, that's true and I don't like it either. Unfortunately, it's not the color, but the size of the nest collision zone. It's been reduced to avoid biters getting stuck. However, I might increase it in future releases.

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