I don't think you understand the problem.
I am using Rampant only for its AI improvements. I wanted to use its biters too, but after I noticed that some mods that add drops to biters ignore Rampant creatures and setting up turret filters takes ages, I decided to ditch the idea entirely, and I opted for a combination of Schall Endgame Evolution and Entrenched Enemies instead. Rampant has underground attacks and all its creatures disabled, as I want only AI changes from it, as normal biters are super dumb, but this leads to the issues mentioned above.
If biters can reach me they don't stack to the numbers that kill game fps, but if they don't it leads fps killing enemy stacking, and that is the core of the issue. Prevent enemies from stacking to the point that it kills performance which is absolutely contrary to what you said in your first message.