Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

Content
a month ago
1.1 - 2.0
60.4K
Enemies

g Question

11 months ago

Is it possible to disable the mod on planets other than Nauvis, so that the mod does not affect other planets?

11 months ago

Yes. Firstly, this menu is shown at the beginning of the game.
Secondly, you can call it again from the player settings

New response