Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

Content
2 days ago
1.1 - 2.0
44.5K
Enemies

g Question

2 months ago

Is it possible to disable the mod on planets other than Nauvis, so that the mod does not affect other planets?

2 months ago

Yes. Firstly, this menu is shown at the beginning of the game.
Secondly, you can call it again from the player settings

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