Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

Content
6 hours ago
1.1 - 2.1
61.4K
Enemies

g Convert nests back to vanilla

1 year, 3 days ago

I want to remove new types of biters added by this mod but I want to leave their AI. How to do that on existing save without deleting their nests? Is there a way to convert nests back to normal?

1 year, 3 days ago

Sorry for stupid question, it was answered in FAQ

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