Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

Content
2 days ago
1.1 - 2.0
44.5K
Enemies

g Turret blacklist

3 months ago

Since this mod adds so much enemy types, and I don't even know if this feature would fit vanilla games, do you think it would be hard to add a blackklist feature for turrets, like a toggle button or something ?

3 months ago

I think it's impossible until the developers introduce a blacklist.
Or at least make custom filter groups

3 months ago

https://forums.factorio.com/viewtopic.php?t=129269 I've created a topic about that 2 weeks ago, but it didn't seem to get much traction. You can comment on it to bump it up if you want.

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