Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

Content
a month ago
1.1 - 2.0
47.1K
Enemies

g Minor typo

6 months ago

Very minor issue but "peacefull" should be peaceful in the notifcation that enemies can attack.

6 months ago

Thanks

New response