Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

Content
2 days ago
1.1 - 2.0
44.5K
Enemies

g Rampant enemies bugged

5 months ago
(updated 5 months ago)

Hello, i have a save from factorio 1.1, ported to 2.0 got every mod working except rampant, fixed. All enemies spawn as a chunck-scanner-turrent-rampant, and they start to loose life till they die. like in the print:
https://imgur.com/fgteEoX
any fix for it? tried everything even messing with mod luas. Almost giving up here. ty

5 months ago

No. I cant help you. What is in the picture is a serious bug, which most likely appeared before the transition to 2.0
Considering, in Rampant Fixed there was no way to get these entities, they were spawned by another mod.

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