Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

Content
2 days ago
1.1 - 2.0
44.5K
Enemies

g Q Biter Suppression Tower

5 months ago

How does the biter suppression tower work? I noticed it takes a ton of electricity, like 3 NNuclear power plants each or something, do I need to spread them out like radars across an entire base for them to work or just one takes the edge off entirely from the entire planet if my character is off world?

5 months ago

One is enough for the whole planet

5 months ago

Ok thats what I thought, but whats up with the radar radius is has then as you place it down?

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