Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

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2 days ago
1.1 - 2.0
44.5K
Enemies

g ERM control

6 months ago

Hello!
As can I see, Rampart controls only native races, does not affect ERM ones like Zergs/RA/Protosses. So I can see only bitters rush with grouping and floating to find weak point, all others just send mini-group to brootforce one defence zone.
Do u plan to include new ERM races to Rampart AI?

6 months ago

Hi. No.
Firstly, any Rampant can only work with the "enemy" faction, and reworking this requires a complete rewrite of the AI ​​core.
Secondly, the creator of ERM specifically warned in the changelogs that he would mark mods that would intercept control of his units as "not compatible"

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