Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

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13 days ago
1.1 - 2.0
36.6K
Enemies

g Cold biters bug question

2 months ago
(updated 2 months ago)

So their expansion is broken when used with your mod? What if I set Aquilo to "not process"? In this case Rampant will not control cold biters but they will work as expected?

2 months ago

"So their expansion is broken when used with your mod" - no. This bug always appears. With any expansion, cold biters create standard nests on Aquillo
What if I set Aquilo to "not process" - This setting is set by default. This means that the AI ​​on the Aquillo is disabled and everything works as if Rampant is not there.

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