Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

Content
2 days ago
1.1 - 2.0
44.6K
Enemies

g Could you release the building safety settings as a standalone?

7 months ago

I'm really greatful you have the option to make rails, signals, poles and lamps immortal in rampant, but it would be nice to have the same option available on regular runs.

7 months ago

For now - no. I'll think about it in the future.

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