Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

Content
2 days ago
1.1 - 2.0
44.5K
Enemies

b Placing a power pole crashes the game

7 months ago

Whenever a small, medium, or substation power pole is placed, an error is thrown up and the save crashes. This only happens when the option for biters to ignore big power poles is turned on.

This is the error that appears:
Error while running event RampantFixed::on_built_entity (ID 6)
LuaEntityPrototype doesn't contain key max_wire_distance.
stack traceback:
[C]: in function 'index'
__RampantFixed
/control.lua:410: in function 'entityIsImmortal'
RampantFixed/control.lua:432: in function <RampantFixed/control.lua:419>

7 months ago

Will be fixed.
I guess the release will be on Monday-Tuesday

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