Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

Content
2 days ago
1.1 - 2.0
44.6K
Enemies

g 2.0 Update ETA?

10 months ago

Any ideas or plans?

10 months ago

2025 year
Development won't start until I play the expansion myself. Most likely - for the whole of November.
Also, I usually have a lot of work at the beginning of the year. So it's hard to give a more precise time

10 months ago

The pain of no rampant.

10 months ago

+1

10 months ago

+1

7 months ago
(updated 7 months ago)

Okay. Current status: the mod works under Factorio 2.0.
I'm going through SA on a standard world with it to find possible balance issues.
Expected release time - February 2025

7 months ago

niiiiice

7 months ago

with futur compatibility with cold,toxic,explosive bitter too ?

7 months ago
(updated 7 months ago)

with futur compatibility with cold,toxic,explosive bitter too ?

There was no incompatibility between them. The nests of other mods were only partially replaced. But I'll check. Perhaps the replacement rules should be changed on Vulcano and Aquilo

7 months ago

need playtesting i want to playtest anything to help i love this mod and have over 400 hours in it playing space exploration and krastorio along it

7 months ago
(updated 7 months ago)

At the moment, the mod is fully functional.
Controlling "spider-units" on Gleba, attacks by demolishers on the Volcano, the ability to customize the AI ​​for these and other planets.
Remaining to be done:
1. Building "Biter suppressor" - significantly weakens AI attacks on planet, at the cost of constant, increasing damage to the player
2. Enslavement Rampant hives for SA egg production
3. Other minor tweaks such as messages about the specifics of demolisher attacks
ETA - week

Testing will be needed to check if the enemies are too strong, desynchronization and bugs in multiplayer. I'll leave that to the players
For example, I was eaten in the standart SA world

7 months ago

Been spending the day trying to port Rampant to 2.0 and then saw this lol - let me know if you need someone to test, I've finished SA and now am ready to turn to a war economy

7 months ago

Released

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