Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

Content
2 days ago
1.1 - 2.0
44.5K
Enemies

b Crash on startup

1 year, 4 months ago
(updated 1 year, 4 months ago)

Error ModManager.cpp:1625: Failed to load mod "RampantFixed": RampantFixed/libs/Powerup.lua:308: attempt to index field 'autoplace' (a nil value)
stack traceback:
RampantFixed/libs/Powerup.lua:308: in function 'makePowerup_capsule'
RampantFixed/data.lua:164: in main chunk

Started after updating from 1.9.3 to 1.9.4 downgrading back to .3 for now

1 year, 4 months ago

Unfortunately, the error does not reproduce on my mod set. Therefore, I can’t check whether the fix worked.
Theoretically, there is no error in 1.9.5

1 year, 4 months ago

That seems to have fixed it thank you <3

1 year, 4 months ago

I had the same thing, all fixed now. I just want to say that I appreciate all of your effort Dimm2101 :).

1 year, 4 months ago

Thanks for your feedback
This motivates me to continue developing the mod

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