Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). 1. Perceptibly more dangerous. AI significantly rewritten, gameplay different. Can attack from afar. Improved search for a passage in the defense. By default, it does not populate the entire map. 2. +2 Factions. Can mutate existing nests. Mixed attacks from different factions. Can be combined with nests of other enemies

Content
3 months ago
1.1
31.2K
Enemies

b 1.8.0 Loading Error

10 months ago

I just updated to the new version, and am receiving an error message:
Failed to load mod "RampantFixed": RampantFixed/data-final-fixes.lua:24: attempt to call global 'table_contains' (a nil value)
stack traceback:
RampantFixed/data-final-fixes.lua:24: in main chunk

10 months ago

Yes, I see the reason, thank you
The fix will be today or tomorrow

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