Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

Content
2 days ago
1.1 - 2.0
44.5K
Enemies

b Crash SE trim v 1.7.3

2 years ago

There was an attacking squad in the trimmed part of the map
Will be fixed. Estimated release date - today-tomorrow

2 years ago

Ready
Unfortunately, I didn't have any saves ready where the attack squads were on the trimmed planets, so there is some possibility that the error could be somewhere else

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