Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). 1. Perceptibly more dangerous. AI significantly rewritten, gameplay different. Can attack from afar. Improved search for a passage in the defense. By default, it does not populate the entire map. 2. +2 Factions. Can mutate existing nests. Mixed attacks from different factions. Can be combined with nests of other enemies

Content
3 months ago
1.1
31.2K
Enemies

b Crash SE trim v 1.7.3

1 year, 2 months ago

There was an attacking squad in the trimmed part of the map
Will be fixed. Estimated release date - today-tomorrow

1 year, 2 months ago

Ready
Unfortunately, I didn't have any saves ready where the attack squads were on the trimmed planets, so there is some possibility that the error could be somewhere else

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