Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

Content
2 days ago
1.1 - 2.0
44.5K
Enemies

b Biters still attack "indestructible" buildings

2 years ago
(updated 2 years ago)

Biters still attack "safe" buildings even with Building Safety enabled (just rails in my case). Here are the images (including mod list): https://imgur.com/a/nJn3Bap

2 years ago

That's right. Rails built before invulnerability is enabled can be attacked.
But when destroyed, they are instantly replaced by immortal ones.
However, as an option, you did not enable the setting "Safety: Enable building safety"

2 years ago
(updated 2 years ago)

That's right. Rails built before invulnerability is enabled can be attacked.
But when destroyed, they are instantly replaced by immortal ones.

Ah, I see it now. Okay, thank you!

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