Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

Content
2 days ago
1.1 - 2.0
44.5K
Enemies

b 1.2.6Load error

3 years ago

9.737 Error ModManager.cpp:1558: 模组 "RampantFixed" 加载失败:RampantFixed/prototypes/buildings/UpdatesVanilla.lua:34: attempt to compare nil with number
stack traceback:
RampantFixed/prototypes/buildings/UpdatesVanilla.lua:34: in function 'addWallResistance'
RampantFixed/data-final-fixes.lua:113: in main chunk

3 years ago

Thanks.
there should be no error in the new version

3 years ago

Version 1.2.7 fixed,

Thank you, too-v-

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