Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). 1. Perceptibly more dangerous. AI significantly rewritten, gameplay different. Can attack from afar. Improved search for a passage in the defense. By default, it does not populate the entire map. 2. +2 Factions. Can mutate existing nests. Mixed attacks from different factions. Can be combined with nests of other enemies

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3 months ago
1.1
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Enemies

b Crash with "default_enable_all_autoplace_controls"

2 years ago

in libs/Constants.lua line 402, maybe it should read with surface.map_gen_settings.default_enable_all_autoplace_controls ?

After replace surface.xxx with map_gen_settings.xxx it works now

2 years ago

Thank you. I'll check this.
The expected time of the new version is 23.01.2012 (when the tests of the other changes end)

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