Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

Content
7 days ago
1.1 - 2.0
31.6K
Enemies

g settings

3 years ago

How come when i adjust the settings they dont change in game..? example i turn off blood and even turn it off in the .lua file and when a bitter is killed still blood on the ground? seems the same to make the corpse disappear faster doesnt actually change

3 years ago
(updated 3 years ago)

The setting removes not "pools of blood at death", but "splashes of blood at damage".
Regarding the time of the disappearance of the corpse - I put "10 seconds" on the tests, it works. I'm not sure that the setting will apply to existing corpses, but the new ones will definitely take it into account

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