Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). 1. Perceptibly more dangerous. AI significantly rewritten, gameplay different. Can attack from afar. Improved search for a passage in the defense. By default, it does not populate the entire map. 2. +2 Factions. Can mutate existing nests. Mixed attacks from different factions. Can be combined with nests of other enemies

Content
3 months ago
1.1
31.2K
Enemies

g Overpopulation

2 years ago

"Added death chance to overpopulated area"

How dense do the hives need to be in an area to be considered overpopulated?

2 years ago

60 nests and worms in chunk

2 years ago

I have never seen any mod author consistently respond as fast as you.

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