Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

Content
10 days ago
1.1 - 2.0
33.0K
Enemies

g Overpopulation

3 years ago

"Added death chance to overpopulated area"

How dense do the hives need to be in an area to be considered overpopulated?

3 years ago

60 nests and worms in chunk

3 years ago

I have never seen any mod author consistently respond as fast as you.

New response