Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). 1. Perceptibly more dangerous. AI significantly rewritten, gameplay different. Can attack from afar. Improved search for a passage in the defense. By default, it does not populate the entire map. 2. +2 Factions. Can mutate existing nests. Mixed attacks from different factions. Can be combined with nests of other enemies

Content
2 months ago
1.1
31.1K
Enemies
Direction:
This mod 9 From other mods 43
Dependency types:
Default 21 Required 16 Conflict 1 Optional 15 Hidden 11
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Default Type Name Version Downloads
Dependant 34.3K
hmm-c-enemies >= 1.6.2 3.92K
kras_W2 583
WildNight >= 1.6.2 491
apm_bob_rework_ldinc >= 1.7.5 269
xboxxxxd_modpack 224
N-militarypack 210
Floki_mod_pack >= 1.7.0 26
!
RampantFixedNoDeathLandfill 263
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all-the-overhaul-modpack 6.57K
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modpack_se_k2_bz_248k 6.37K
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rampant-creep-fix >= 1.0.6 5.95K
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Power-Armour-Replacer >= 1.9.7 2.15K
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AngryBiters >= 1.7.4 1.80K
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clean-console >= 1.5.3 1.45K
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Any_Japanise_Pack >= 1.8.4 1.22K
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Alien-Chaos-modpack 1.21K
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xenos-oppression-ultimate-pack >= 1.8.2 892
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Hive_Mind_MitchPlay_Beta >= 1.3.6 290
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Any_Title_Japanise_Pack 255
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TRF-turret-priority-filter 132
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Vanilla_Plus 61
Last dependency data update: 31 minutes ago (for v1.10.4)