Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

Content
7 days ago
1.1 - 2.0
58.1K
Enemies
Direction:
This mod 12 From other mods 64
Dependency types:
Default 34 Required 22 Conflict 2 Optional 26 Hidden 14
Sort by:
Default Type Name Version Downloads
Dependant 53.7K
hmm-c-enemies >= 1.6.2 3.96K
Space-Age-Hardcore-Mode 3.55K
stellar-horizons-hard >= 2.02.01 2.76K
RampantTargetPrioityCompatibilityFix >= 2.0 635
kras_W2 616
WildNight >= 1.6.2 496
xboxxxxd_modpack 235
N-militarypack 217
ftnl-hardtorio 68
RampantTargetPriorityCompatibilityFixContinued >= 2.0 52
Floki_mod_pack >= 1.7.0 30
A_little_SpiceAge 7
!
RampantFixedNoDeathLandfillUpdated 350
!
RampantFixedNoDeathLandfill 315
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all-the-overhaul-modpack 10.1K
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Power-Armour-Replacer >= 1.9.7 7.36K
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modpack_se_k2_bz_248k 6.67K
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rampant-creep-fix >= 1.0.6 6.05K
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Rocs-Hardcore-Nauvis 2.14K
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AdeptusRiftbreaker 1.90K
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AngryBiters >= 1.7.4 1.83K
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clean-console >= 1.5.3 1.50K
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xenos-oppression-ultimate-pack >= 1.8.2 924
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RampantEvolutionFixed 627
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RealisticArtilleryShells 392
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Hive_Mind_MitchPlay_Beta >= 1.3.6 351
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TRF-turret-priority-filter 213
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Translate-PTBR 79
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k2-gun-turret-fix >= 2.2.4 72
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Vanilla_Plus 65
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K2-SE-game-tweaks >= 2.02 58
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military-modpack 56
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CapResistance 53
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telemetry-mod 23
Last dependency data update: 12 hours ago (for v2.02.06)