Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

Content
a month ago
1.1 - 2.0
46.8K
Enemies
Direction:
This mod 12 From other mods 51
Dependency types:
Default 24 Required 18 Conflict 1 Optional 19 Hidden 13
Sort by:
Default Type Name Version Downloads
Dependant 40.7K
hmm-c-enemies >= 1.6.2 3.96K
stellar-horizons-hard >= 2.02.01 1.34K
kras_W2 610
WildNight >= 1.6.2 493
xboxxxxd_modpack 233
N-militarypack 214
RampantTargetPrioityCompatibilityFix >= 2.0 159
ftnl-hardtorio 51
Floki_mod_pack >= 1.7.0 27
!
RampantFixedNoDeathLandfill 308
?
all-the-overhaul-modpack 7.09K
?
modpack_se_k2_bz_248k 6.64K
?
rampant-creep-fix >= 1.0.6 6.04K
?
Power-Armour-Replacer >= 1.9.7 6.00K
?
AngryBiters >= 1.7.4 1.82K
?
AdeptusRiftbreaker 1.71K
?
clean-console >= 1.5.3 1.49K
?
Rocs-Hardcore-Nauvis 972
?
xenos-oppression-ultimate-pack >= 1.8.2 920
?
Hive_Mind_MitchPlay_Beta >= 1.3.6 331
?
TRF-turret-priority-filter 204
?
Vanilla_Plus 64
?
military-modpack 47
?
CapResistance 32
Last dependency data update: 14 hours ago (for v2.02.04)