Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). 1. Perceptibly more dangerous. AI significantly rewritten, gameplay different. Can attack from afar. Improved search for a passage in the defense. By default, it does not populate the entire map. 2. +2 Factions. Can mutate existing nests. Mixed attacks from different factions. Can be combined with nests of other enemies

Content
3 months ago
1.1
31.2K
Enemies
Direction:
This mod 9 From other mods 43
Dependency types:
Default 21 Required 16 Conflict 1 Optional 15 Hidden 11
Sort by:
Default Type Name Version Downloads
Dependant 36.0K
hmm-c-enemies >= 1.6.2 3.92K
kras_W2 584
WildNight >= 1.6.2 491
apm_bob_rework_ldinc >= 1.7.5 270
xboxxxxd_modpack 226
N-militarypack 210
Floki_mod_pack >= 1.7.0 26
!
RampantFixedNoDeathLandfill 273
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all-the-overhaul-modpack 6.63K
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modpack_se_k2_bz_248k 6.41K
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rampant-creep-fix >= 1.0.6 5.97K
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Power-Armour-Replacer >= 1.9.7 3.11K
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AngryBiters >= 1.7.4 1.80K
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Any_Japanise_Pack >= 1.8.4 1.54K
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clean-console >= 1.5.3 1.46K
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Alien-Chaos-modpack 1.21K
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xenos-oppression-ultimate-pack >= 1.8.2 897
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Any_Title_Japanise_Pack 511
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Hive_Mind_MitchPlay_Beta >= 1.3.6 295
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TRF-turret-priority-filter 147
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Vanilla_Plus 61
Last dependency data update: 20 hours ago (for v1.10.4)