Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

Content
2 months ago
1.1 - 2.0
48.8K
Enemies
Direction:
This mod 12 From other mods 53
Dependency types:
Default 26 Required 18 Conflict 1 Optional 21 Hidden 13
Sort by:
Default Type Name Version Downloads
Dependant 43.4K
hmm-c-enemies >= 1.6.2 3.96K
stellar-horizons-hard >= 2.02.01 1.74K
kras_W2 611
WildNight >= 1.6.2 495
RampantTargetPrioityCompatibilityFix >= 2.0 279
xboxxxxd_modpack 235
N-militarypack 215
ftnl-hardtorio 58
Floki_mod_pack >= 1.7.0 28
!
RampantFixedNoDeathLandfill 310
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all-the-overhaul-modpack 8.02K
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modpack_se_k2_bz_248k 6.64K
?
Power-Armour-Replacer >= 1.9.7 6.62K
?
rampant-creep-fix >= 1.0.6 6.04K
?
AngryBiters >= 1.7.4 1.82K
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AdeptusRiftbreaker 1.77K
?
clean-console >= 1.5.3 1.49K
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Rocs-Hardcore-Nauvis 1.38K
?
xenos-oppression-ultimate-pack >= 1.8.2 921
?
Hive_Mind_MitchPlay_Beta >= 1.3.6 339
?
TRF-turret-priority-filter 207
?
Vanilla_Plus 65
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military-modpack 51
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CapResistance 38
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K2-SE-game-tweaks >= 2.02 37
?
KERUTAKA_Japanese_localization_mod 29
Last dependency data update: 19 hours ago (for v2.02.04)