Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

Content
12 days ago
1.1 - 2.0
34.6K
Enemies
Direction:
This mod 11 From other mods 44
Dependency types:
Default 20 Required 16 Conflict 1 Optional 15 Hidden 12
Sort by:
Default Type Name Version Downloads
Dependant 33.9K
hmm-c-enemies >= 1.6.2 3.94K
kras_W2 596
WildNight >= 1.6.2 491
apm_bob_rework_ldinc >= 1.7.5 274
xboxxxxd_modpack 229
N-militarypack 212
Floki_mod_pack >= 1.7.0 26
!
RampantFixedNoDeathLandfill 288
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all-the-overhaul-modpack 6.75K
?
modpack_se_k2_bz_248k 6.50K
?
rampant-creep-fix >= 1.0.6 6.00K
?
Any_Japanise_Pack 2.03K
?
AngryBiters >= 1.7.4 1.81K
?
clean-console >= 1.5.3 1.48K
?
AdeptusRiftbreaker 986
?
xenos-oppression-ultimate-pack >= 1.8.2 905
?
Any_Title_Japanise_Pack 784
?
Hive_Mind_MitchPlay_Beta >= 1.3.6 311
?
TRF-turret-priority-filter 174
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Vanilla_Plus 62
Last dependency data update: 9 hours ago (for v2.00.10)