Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

Content
3 months ago
1.1 - 2.0
49.5K
Enemies
Direction:
This mod 12 From other mods 54
Dependency types:
Default 25 Required 19 Conflict 1 Optional 21 Hidden 13
Sort by:
Default Type Name Version Downloads
Dependant 44.0K
hmm-c-enemies >= 1.6.2 3.96K
stellar-horizons-hard >= 2.02.01 1.84K
kras_W2 611
WildNight >= 1.6.2 495
RampantTargetPrioityCompatibilityFix >= 2.0 299
xboxxxxd_modpack 235
N-militarypack 215
ftnl-hardtorio 60
Floki_mod_pack >= 1.7.0 28
!
RampantFixedNoDeathLandfill 310
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all-the-overhaul-modpack 8.25K
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Power-Armour-Replacer >= 1.9.7 6.70K
?
modpack_se_k2_bz_248k 6.65K
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rampant-creep-fix >= 1.0.6 6.04K
?
AngryBiters >= 1.7.4 1.83K
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AdeptusRiftbreaker 1.78K
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Rocs-Hardcore-Nauvis 1.56K
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clean-console >= 1.5.3 1.49K
?
xenos-oppression-ultimate-pack >= 1.8.2 921
?
Hive_Mind_MitchPlay_Beta >= 1.3.6 339
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TRF-turret-priority-filter 207
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Vanilla_Plus 65
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military-modpack 51
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K2-SE-game-tweaks >= 2.02 44
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CapResistance 38
Last dependency data update: 10 hours ago (for v2.02.04)