Rampant, fixed


Based on Rampant 1.1.1 (new AI and enemies). - New types of enemies - Works on SA planets, can control biters, demolishers, Gleba units - Can mutate existing nests - Can attack from afar - Improved search for a passage in the defense - Some new mechanics

Content
8 days ago
1.1 - 2.0
44.1K
Enemies
Direction:
This mod 12 From other mods 51
Dependency types:
Default 24 Required 18 Conflict 1 Optional 19 Hidden 13
Sort by:
Default Type Name Version Downloads
Dependant 38.9K
hmm-c-enemies >= 1.6.2 3.95K
stellar-horizons-hard >= 2.02.01 745
kras_W2 609
WildNight >= 1.6.2 493
xboxxxxd_modpack 232
N-militarypack 214
RampantTargetPrioityCompatibilityFix >= 2.0 87
ftnl-hardtorio 35
Floki_mod_pack >= 1.7.0 27
!
RampantFixedNoDeathLandfill 306
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all-the-overhaul-modpack 6.85K
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modpack_se_k2_bz_248k 6.63K
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rampant-creep-fix >= 1.0.6 6.03K
?
Power-Armour-Replacer >= 1.9.7 5.87K
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AngryBiters >= 1.7.4 1.82K
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AdeptusRiftbreaker 1.60K
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clean-console >= 1.5.3 1.49K
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xenos-oppression-ultimate-pack >= 1.8.2 916
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Rocs-Hardcore-Nauvis 375
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Hive_Mind_MitchPlay_Beta >= 1.3.6 329
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TRF-turret-priority-filter 204
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Vanilla_Plus 64
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military-modpack 42
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CapResistance 28
Last dependency data update: 15 hours ago (for v2.02.02)