Title. Reactive Mending Walls don't trigger their self-repair cloud when hit by worms that are far away, but do trigger when hit by a worm from close range. I did some quick testing in Sandbox mode and it seems to be ~18 tiles, give or take? Walls beyond that don't trigger, projectile splash included (Spit with an aoe that hits both a wall at 18 and 19, it does not trigger the wall at range 19)
Might be intended for all I know. But the range limit is a bit arbitrary.