Hi Veden,
I am not sure if you are aware of this or if this is even an addressable issue but the Advanced Flamethrowers from Arsenal appear to be quite UPS intensive. If there's any possibility of optimizing them that would be great.
A save to illustrate this: https://mega.nz/file/5tRkWBIa#TCNItDJ_bw_zfa_WkYPkzMpR2k6g-K1s_oztEk2E1Hg
I think it has roughly 140 of the flamethrowers and if you run a deconstruction planner for them all while in /editor the UPS for the save shoots up.