Rampant Arsenal

by Veden

Adds a variety of weapons to wage war. Adds Additional Turrets, Ammo Types, Landmines, Equipment, Capsules, Walls, Vehicles, Infinite Technologies

Content
1 year, 10 months ago
0.16 - 1.1
135K
Combat

b missed hint key and walls acid walls def

3 years ago

Hello,
Two minor problems.

  1. All RA's capsules and grenades miss key for hint text. That's a little painful for health/run speed capsules.

  2. I don't know which mod exactly it is to fix - Rampant or RA. Rampant startup setting Increase wall resistance to spitters has an issue. Looks like it's just overriden 60% acid defense. As a result it isn't applied for gates. And for Walls2 it decreases acid defense - 60% instead of 70% (that's an assumption when checking the gates acid defense values :-) ).

Small request to add small support of Hardened Pipes mod: is it possible to add Laser/Electricity/Poison high defense values for hardened pipes in Rampant or RA? Making that mod an optional dependency if required. Or should I go to HP mod author for it (then BE fans may go to ask for that mod damages defenses too to the owner - not sure where it must be added)? Mod page: https://mods.factorio.com/mod/hardened_pipes

3 years ago

I added the hardened pipes changes to the Rampant Industry mod https://mods.factorio.com/mod/RampantIndustry.

I have fixed the hint text.

3 years ago

Hints are fixed. Thanks. Small note: maybe it's worth to add 'Effect' section to Speed Booster Caspule with speed increase value. It is useful and every other consumable item in game has such info.
Great thanks for added hardened pipes support!

3 years ago

Should be fixed in the latest

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