Rampant

by Veden

Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.

Content
1 year, 11 months ago
0.13 - 1.1
125K
Enemies

g Mods settings does nothing

3 years ago

Changing disable raid or migration does nothing, they keep raiding and migration is out of control

3 years ago

Please provide a save.

3 years ago

Every settled message is a spawner or worm being created.
How long did you wait after you disabled the raid, migration, and siege states? Where the AIs still in one of those states?
If you didn't kill all enemy units then any groups that already building bases will continue until they have finished.

3 years ago

Thanks for input, waited for a time, settling stopped indeed, then killed every thing visible with a kill command, delete the chunks in a radius and now it seems working fine, no raids, and no migrating

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