Rampant

by Veden

Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.

Content
1 year, 7 months ago
0.13 - 1.1
124K
Enemies

g Error while running event Rampant

3 years ago

Error while running event Rampant::on_rocket_launched (ID 10)
Rampant/libs/MapUtils.lua:56: attempt to index local 'position' (a nil value)
stack traceback:
Rampant/libs/MapUtils.lua:56: in function 'getChunkByPosition'
Rampant/control.lua:649: in function <Rampant/control.lua:642>

3 years ago
(updated 3 years ago)

Map version: 1.1.57-1
Scenario: freeplay
Game time: 108:45:00

Mods:
-Krastorio2 1.2.25
-Krastorio2 Assets 1.1.0
-Rampant 3.0.0 (added at the start of the game 2.2.0)
-base 1.1.57
-bigger-artillery 0.5.5
-flib 0.10.1
-krastorio2 _ extended, endgame 1.0.1

3 years ago
(updated 3 years ago)

same, I tried in an existing map and a new one and the game crashes now

3 years ago

Thanks for the report.
This should be fixed in the latest version.

New response