Hi again :D We are having the same issue. Last round lasted for 2000 hours and we just started a new one. To start out with everything was working great! The trouble we had with biter over-population with rampant on the previous game was no longer an issue and i could see that Rampant efficiently balanced how much resources it drained.
However, this changed. Originally, we started the game with x10 worm health. This was no good idea, so to survive, we changed the worm health back to its default setting of 1.
When loading back into the game, after a couple of hours i noticed that the update kept increasing. It dident stop and afterwhile, the exact same situation as in pictures in previous post by garrotte, happen to us. So discord have been pinging me all night from frustrated players not able to catch up to the server and are afraid their bases are being wiped, so not much sleep ^^
What we have tried to do is to override rampant to respect player privacy and not building on top of defence walls by command; /sc game.map_settings.enemy_expansion.min_player_base_distance = 3 (This disables achivements)
But it dosn't seem to do much difference.
As a quick fix to deal with the biter spawners growing out of control we have put in this code in the control.lua
function remove_biters()
log("Cleared a surface from biters")
local surface = game.get_surface(1)
local filter = {force= "enemy"}
local find_entities_filtered = surface.find_entities_filtered
for c in surface.get_chunks() do
filter.area={{c.x * 32, c.y * 32}, {c.x * 32 + 32, c.y * 32 + 32}}
for key, entity in pairs(find_entities_filtered(filter)) do
if key % 2 == 0 then entity.destroy() end
end
end
end
script.on_nth_tick(30 * 30 * 30, remove_biters)
It works, but defeats a great deal of the immersion of being overrun. I wish i just had not changed any startup values after starting the round.. oh well, we'll get it right the next round :)
savefile: https://filetransfer.io/data-package/jf8eLizi#link
If you want to, you can join our discord https://discord.gg/BtrsVEU3xV
We would love to help testing! This is an amazing mod! We love it!
Rampant worked perfectly for 90hours+ without any problems. But once startups settings has been changed during the game, it "breaks" and no longer control nest density/population. Within a couple of hours the game is unplayable without the snippet we put in the control.lua.