Rampant

by Veden

Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.

Content
7 months ago
0.13 - 1.1
113K
Enemies

b Game crashes

2 years ago

Can someone help me with this bugg/crash?
I have no idea what's causing it but it happens when i use the water blocks that you get from "waterfill" mod.

Heres the screenshot: http://prntscr.com/24oei6c

2 years ago
(updated 2 years ago)

Same error (verbatim) -- https://imgur.com/a/rGLSw4b

The version of Rampant - 2.0.3
What is your map evolution - 0.8962
Was Rampant added at the start of a game - Yes
A brief description of what you are experiencing (below)
A brief description of what you are expecting (no crash?)
What mods are you using? - https://imgur.com/a/YGUwobE
Savefile - (forum post waiting approval)

Happens when I:
- Place landfill
-- on more than 1 chunks simultaneously
-- a large patch in a single chunk
(those are not guaranteed to reproduce, but I couldn't narrow it down further)

  • Move at certain tile/chunk
    -- Some chunks are "corrupted(?)", so moving in those throws an error 100% of a time.
    I've managed to "fix" one chunk by adding some landfill to it, but it's not a stable solution.
2 years ago
(updated 2 years ago)

Same error (verbatim) -- https://imgur.com/a/rGLSw4b

The version of Rampant - 2.0.3
What is your map evolution - 0.8962
Was Rampant added at the start of a game - Yes
A brief description of what you are experiencing (below)
A brief description of what you are expecting (no crash?)
What mods are you using? - https://imgur.com/a/YGUwobE
Savefile - https://forums.factorio.com/download/file.php?id=72061

Happens when I:
- Place landfill
-- on more than 1 chunks simultaneously
-- a large patch in a single chunk
(those are not guaranteed to reproduce, but I couldn't narrow it down further)

  • Move at certain tile/chunk
    -- Some chunks are "corrupted(?)", so moving in those throws an error 100% of a time.
    I've managed to "fix" one chunk by adding some landfill to it, but it's not a stable solution.

(misclicked quote&edit )

2 years ago

this should be fixed in the next version, thanks for the report.

New response