Rampant

by Veden

Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.

Content
7 months ago
0.13 - 1.1
113K
Enemies

b Biter Factions Mod

2 years ago

Error while running event Rampant::on_entity_died (ID 4)
Rampant/libs/ChunkUtils.lua:510: attempt to index local 'base' (a nil value)
stack traceback:
Rampant/libs/ChunkUtils.lua:510: in function 'unregisterEnemyBaseStructure'
Rampant/control.lua:443: in function <Rampant/control.lua:344>

Is the error that popped up, this happened after installing the biters faction mod. Is there a load time for all chunks to be upgraded? I believe the biters not being "ready yet" is the reason for the error. after uninstalling biters faction the error didnt appear when it was supposed to and the error hasn't come up in the past hour.

2 years ago

Are you expecting Rampant to work with Biters Factions mod? Aren't they about two conflicting ideas?
Probably it's better to combine only mods which change different game aspects.
Quote from mod info: ***
HOW IT WORKS:
On world gen and new chunks generated/discovered, the biter nests will be assigned factions for each "chunk"...


it definitely will result in problems as Rampant makes its own changes in biters mechanics in every chunk with biters structures found.

2 years ago

The error should be fixed, but as garrotte mentioned that biter factions is not really compatible with Rampant.

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