Rampant

by Veden

Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.

Content
7 months ago
0.13 - 1.1
113K
Enemies

b Desync

2 years ago

desync report: After 3 hours of testing, i got this nailed down to rampant, it happens no matter what im doing after reloading the server. when rampant is enabled.

What where the players doing: I was building a rail loading station at the bottom left, and player 2 was off to the west of base.

Here's [url=https://drive.google.com/file/d/1xOZH1Vz3tzj3akGpXRfCsihrM4gLm59q/view?usp=drivesdk]the archive[/url] of the desync that I used to test.

Here's a known good backup save, if you need it to help debug. [attachment=0]_autosave113.zip[/attachment]

and finally heres the [url=https://drive.google.com/file/d/1mYxjbidiBQBVPyTLOElhUKScMtcPtgH7/view?usp=drivesdk]original desync archive[/url]. i used the one above to test as i desync almost instantly.

2 years ago

Having the save would be very helpful, do you happen to still have the save as the _autosave113.zip didn't get uploaded.

2 years ago

found the save on the forums and wasn't able to reproduce.

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