Hi,
I am playing this mod with a combination of other hard ones (like Swarmageddon) and I often get completely rekt during the ONSLAUGHT phases but in a very weird way so I am trying to understand why. The issue is, 90% of the time I can handle the waves without loss (and the difficulty feels balanced) but then suddenly there is one wave which has 5x - 10x more biters and I can't beat it even with an exagerated count of gun turrets. I have set every multiplier down, even the AI difficulty to 0.2, and disabled pollution with an other mod, but it doesn't seem to make these disappear, there is always a point where I get completely swarmed.
I am particularly curious about this part of code:
https://github.com/veden/Rampant/blob/master/libs/ChunkUtils.lua#L552
Do I understand correctly, that the AI gains points when it destroys a building, and then it can spawn more squads with these points? What's the logic behind that? I suspect this is the issue in my case, the AI eventually manages to destroy some buildings, so it can spawn more biters, and then by a chain reaction it can destroy more buildings, etc.
In my opinion this should be the other way, during the ONSLAUGHT phase, destroying buildings should make the AI lose points. Otherwise it may create frustrating snowball effects where the AI feels rather easy to beat for a while, until it finally manages to destroy some of your stuff, and then suddenly it becomes a real challenge and the player will not easily associate this with the cause.