Rampant

by Veden

Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.

Content
1 year, 2 months ago
0.13 - 1.1
124K
Enemies

b All biters being removed when updating to new version

3 years ago
(updated 3 years ago)

I might be dumb and doing something wrong, but after updating to the newest version of rampant and loading a save, all the biters got removed.

https://imgur.com/a/K5gBbsA

(The mod has not been disabled, I checked)

3 years ago

Nevermind, I was dumb and had "enable new enemies" disabled

3 years ago

Yep, with version 1.0.3 all StartUp and Map settings for the mod were destroyed and reset to default. Probably due to changes for default parameters. For me it's a good occasion to try and turn on Inferno faction again :-)

3 years ago

I'm playing space exploration with rampant (coop) and biters were so bad that we just left nauvis lmfao

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