Rampant

by Veden

Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.

Content
1 year, 2 months ago
0.13 - 1.1
124K
Enemies

g Bobs enemys compatible?

4 years ago

Hello sir, is your mod compatible with Bobs enemys mod? https://mods.factorio.com/mod/bobenemies
Wanted to play your mod with natural evolution but its for 0.18 version :(

4 years ago
(updated 4 years ago)

Or maybe i should delete bobs enemys and play only with Rampant? I will be glad if you throw some recommendations in me for actual warfare mods combination, including Rampant, for a good survival expirience. Thank you :)

4 years ago

Bobs enemies will work if you turn off Rampant's "new enemies", but it's their very-very-very simplified replacement and have much less interesting special spawners/worms. Rampant's "new enemies" mode gives full spectre of attacking enemies and defending too (unlike Bob's and Natural evolution). But from the other side Bobs enemies are easier for newcomers (unless you set small max tier in Rampant). Also BE has unbalanced mobs: weak spitters with big range and other things forcing to use very unbalanced warfare additions (like sniper turrets, plasma turrets, other uber-powerful defenses and weapons of Bob's Warfare or many other similar mod). Thus it's better to go with everything from Bob only or with Rampant and Rampant Arsenal only. A good mod is Armoured Biters - it can be combined both with Bobs Enemies or with Rampant or anything else.

4 years ago

Thank you for answer! Its very informative, so if i understand you right, for better battle expirience you recommend me turn of bobs enemys and bobs warfare, but left only Rampant, Rampant warfare, and Armoured Biters?
Im planning to play with 3-4 friends on full angel-bob modpack, should i know anything else before i start? Maybe lower rampant difficulty because of longer progress time given by angel-bob mods?

4 years ago

if you plan to play angel and bobs pack it's better to go with bob enemies and use Rampant with turned Off "new enemies" + Armoured Biters. It's difficult to predict how it goes with 4-5 players, probably should be easier. In singleplayer there's definitely no time for Angels liquids mechanics under Rampant's attacks - very painful.

4 years ago

Thank you for the info again, i played with bobs enemys before, and one strategy with sniper turret spam easily countered everything, i even pushed hives with them by slowly moving sniper turret mass to the hive from safe distance like a tank tracks, this is boring when you know most efficent way to solve problem and dont need anything else, is it still op strat in bobs enemys after 2 years? Whats was your expirience?

Thats why i wanted to try new enemys from rampant, but just make them to go not so violent on us :D bcause im playing with vanilla newbies which just passed their first game. And i played factorio 2 years ago last time, but spent lot of time with bob-angel mod combo in past.

If i slower rampant mobs evolution rate i will win some time for us to progress, so it can be fine? Or this mod is hardcore and merciless for not expert players, give you constant attacks and cant be normally played with mods that expanding game process like bob-angel?

If you dont mind can you add me in discord to enlighten me with few answers? Will be glad to talk with expirienced player. My name is "ЭЄ#1988"

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