Hi! This mod has been great except for balance - it's been really tricky for me, I've had to re-start 2 games with settings adjusted because I too experienced the apocalyptic doomsday expanding bugs at about mid-game; twice.
As an aside, I think that there's some vanilla setting that makes the mod suffer from the lack of respect for exponential numbers with regard to alien base expansion. I feel like it's a lot like the "doubling duckweed on the pond" story which I will not re-hash here, you can google it.
In any case - I play with Krastorio, and I noticed biter expansions in Rampant don't use Creep.
If you've played Krastorio, you know that Creep is an ingredient in Military Tech Cards (bottles). Only the initially spawned bases from the creation of the map have Creep, and it makes it really hard to obtain when using these mods together.
Could we do something about this?