Rampant

by Veden

Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.

Content
1 year, 1 month ago
0.13 - 1.1
123K
Enemies

b Sprite loading error

5 years ago

When I check the "World: Enable new enemies" option in the configuration (no other changes to any default settings) and restart to apply changes, I get an error during sprite loading during startup. After this I have to manually delete the mod-settings.dat file in order to recover the default settings and allow Rampant to load again.

Logs:

14.480 Crop bitmaps.
14.526 Parallel Sprite Loader initialized (threads: 3)
14.548 Error AtlasSystem.cpp:1405: The given sprite rectangle (left_top=0x0, right_bottom=64x64) is outside the actual sprite size (left_top=0x0, right_bottom=32x32).
If this is being used as an icon you may need to define the icon_size property.: Rampant/graphics/icons/thief/crystal-drain.png
14.662 Initial atlas bitmap size is 16384
14.663 Created atlas bitmap 2048x1008 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
14.663 Created virtual atlas pages 4096x4096x0
14.669 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
14.683 Parallel Sprite Loader initialized (threads: 3)
14.720 Sprites loaded
14.732 Generated mipmaps (5) for atlas [0] of size 2048x1008
14.732 Custom mipmaps uploaded.
14.738 Custom inputs active: 33
14.742 Factorio initialised
14.750 Mods to disable:Failed to load mods: The given sprite rectangle (left_top=0x0, right_bottom=64x64) is outside the actual sprite size (left_top=0x0, right_bottom=32x32).
If this is being used as an icon you may need to define the icon_size property.: Rampant/graphics/icons/thief/crystal-drain.png

5 years ago

Digging around it looks like this is potentially a compatibility issue with the Industrial Revolution mod:

https://forums.factorio.com/viewtopic.php?f=190&t=69187&start=700#p462846

Industrial Revolution increases the resolution of that particular icon.

It's probably worth fixing the icon size settings even though this is a mod conflict, as all the vanilla icons will eventually be 64x64 too.

5 years ago

Will add it to the todo list.

4 years ago

Plz

4 years ago

this should be fixed in the latest

4 years ago

Now it's working, thanks for the fix!

New response