Rampant

by Veden

Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.

Content
1 year, 2 months ago
0.13 - 1.1
124K
Enemies

g Thanks Veden

5 years ago

Your mod enhanced the factorio experience I had while playing multiplayer with my friend exponentially. I believe the ideology and mechanics should be built into the base game, it has been the most fun and challenging experience I've had playing while this game. Cheers for your effort and I want you to know that there are people out there that appreciate the effort you have put into creating this great addition to factorio.

Side note, mods used:
- Aircraft
- Bob's Enemies Mod
- Bob's Functions Library mod
- Bob's Warfare mod
- Bottleneck
- EvoGUI
- Natural Evolution Enemies
- Rampant
- Rampant Arsenal
- Resource Spawner Overhaul

Ran everything on default settings, except for lowered richness yields on RSO to make expanding more frequent and defending outposts necessary. Great stuff, thank you!

5 years ago

Glad you like it.

New response