Rampant

by Veden
Improves the enemies tactics by using potential fields/pheromones allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses non-homing blockable biter projectiles. Adds new Enemies (disabled by default). Can completely replace the vanilla AI. Difficulty setting in mod options menu.
2 months ago
0.13 - 0.17
143924

b Seed value out of range

- 4 months ago

Error while running event Rampant::on_configuration_changed
Given seed value (41568512348) is too big, the data type allows values from 0 to 4294967295

While I'm aware this was my mistake and can be easily fixed on my end, it would probably be a good idea to set a "maximum_value" for this setting to prevent people from running into this in the future.

- 2 months ago

At this time I don't plan to fix this.