Rampant

by Veden

Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.

Content
1 year, 2 months ago
0.13 - 1.1
124K
Enemies

g Removing Vanilla Worms/Bases

5 years ago

Is it possible to remove the default nests and worms and only have the extra enemies generated by the mod? I couldn't see a setting and wasn't sure if this was innately done by enabling the mod.

5 years ago

Have you tried the new enemies option in Rampant.

Are you wanting to remove the neutral faction Rampant adds?

4 years ago

It's possible to extend modifiers to all vanilla enemies? Or maybe somebody knows a mod for this?

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