Rampant

by Veden

Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.

Content
6 months ago
0.13 - 1.1
112K
Enemies

b Possible bug? "Error while running event Rampant::on_biter_base_built"

6 years ago

I had to disable the mod in my recent game:

running on the recent table version (game was started on unstable beta)

Error while running event
Rampant::on_biter_base_built (ID 55)
Unknown entity name: wasp-worm-v5-t10-rampant
stack traceback:
...BaseUtils.lua:251 in function 'upgradeEntity'

6 years ago

Do you mean that you had to disable the new enemies? Otherwise if you disable the mod entirely then you shouldn't see any Rampant mod errors.

New response