Rampant

by Veden

Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.

Content
6 months ago
0.13 - 1.1
112K
Enemies

b AAI bug

6 years ago

When a unit is controlled by aai programmable vehicles, enemies can't attack it
video: https://youtu.be/FDTjvrq8H10

6 years ago

I will have to look into this, it seems strange that it would be able to eventually hit and not when they are moving

6 years ago

They can attack it, but a combination of a small projectile collision mask and smaller attack splash radius will cause things to miss and fall short of a quickly moving unit.

If you have some recommendations I would be happy to make some changes.

New response