Rampant

by Veden

Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.

Content
1 year, 2 months ago
0.13 - 1.1
124K
Enemies

g What setting affect nest colision?

6 years ago

As title say

6 years ago
(updated 6 years ago)

for the size of the new enemies?

I don't know what you are asking. Please add more detail.

6 years ago

Yes i using new enemies option
https://imgur.com/a/f5g8t
Probably this is too small

6 years ago

there isn't a setting exposed to adjust that.

Are you wanting the selection and collision box to line up with the image?

6 years ago

I want bigger colision box and fix for pic on right whitch too much zoom in.

6 years ago

do you have a reason for the bigger collision box?

6 years ago

Probably bug: Combat robots have immunity to spitter and worms projectiles

6 years ago

Just little bigger collision box, because I just had worm under nest which i did not see planning my attack (early game).

6 years ago

Probably bug: I dont know why but my artillery started to stupidly shooting ground and waste amunition.
Probably you using hidden entities ?

6 years ago

no hidden entities

New response