Rampant

by Veden

Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.

Content
7 months ago
0.13 - 1.1
114K
Enemies

g Configuration question

6 years ago

Hi,

It's been a bit since I've played with this mod and I see there's now pretty extensive configuration to it...

My preferred experience is "vanilla biters, but with better brains." Can you suggest what I should change from default to get this as closely as possible?

Thank you

6 years ago

The defaults aim to be fairly close to vanilla biters with bigger brains, but increases the pressure from the biters as well.

The biggest thing I would look at and adapt to your liking is the difficulty scaling under mod map settings. Setting the difficulty to something between 0.15 and 0.3 will be all of the ai logic but in a smaller scale and less additional pressure from the ai against on you.

New response