by Veden
Improves the enemies tactics by using potential fields/pheromones allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses non-homing blockable biter projectiles. Adds new Enemies (disabled by default). Can completely replace the vanilla AI. Difficulty setting in mod options menu.
2 days ago
0.13 - 0.17

b Crash

- 1 year, 1 month ago

Error while running event Rampant::on_tick (ID 0)
Rampant/libs/UnitGroupUtils.lua:158: attempt to index local 'group' (a nil value)

This appears when we load a multiplayer world with the updated version

- 1 year, 1 month ago

Thanks, this should be fixed in the latest build.