Rampant

by Veden

Improves the enemies tactics by using potential fields (pheromones) allowing probing of defenses, retreats, reinforcements, counterattacking, breaching, raids, rallying death cry, and player hunting. Uses blockable biter projectiles. Adds new Enemies which can be disabled in mod settings. Difficulty setting in mod options menu.

Content
7 months ago
0.13 - 1.1
112K
Enemies

g Its just not fun...

7 years ago

I'm not saying I hate this wonderful mod. But the enemy just knows where you are even if there is no an enemy miles away from the player. You can do whatever you want, even delete all the enemy units and they still know where you are. The "pheromones" should let the aliens allow to call backup but not just show up out of nowhere. This just makes the game tedious and annoying to play.

Another thing. Create a config file for your mod to enable and disable some of your planned features. I don't like the idea of tunnels and fire spitters so I would like the implementation of configs.

I hope you take my suggestions into consideration and improve the general gameplay of your amazing mod. Appreciate your work.

New response